<?xml version="1.0" encoding="ISO-8859-1"?>
<Vehicle menyoo_ver="0.9997b">
	<ModelHash>0xf8d48e7a</ModelHash>
	<InitialHandle>460290</InitialHandle>
	<VehicleProperties>
		<Colours>
			<Primary>132</Primary>
			<Secondary>132</Secondary>
			<Pearl>121</Pearl>
			<Rim>47</Rim>
			<Mod1_a>0</Mod1_a>
			<Mod1_b>60</Mod1_b>
			<Mod1_c>0</Mod1_c>
			<Mod2_a>1036831949</Mod2_a>
			<Mod2_b>0</Mod2_b>
			<IsPrimaryColourCustom>false</IsPrimaryColourCustom>
			<IsSecondaryColourCustom>false</IsSecondaryColourCustom>
			<tyreSmoke_R>255</tyreSmoke_R>
			<tyreSmoke_G>255</tyreSmoke_G>
			<tyreSmoke_B>255</tyreSmoke_B>
			<LrInterior>0</LrInterior>
			<LrDashboard>0</LrDashboard>
		</Colours>
		<Livery>-1</Livery>
		<NumberPlateText>HEISNBRG</NumberPlateText>
		<NumberPlateIndex>0</NumberPlateIndex>
		<WheelType>0</WheelType>
		<WheelsInvisible>false</WheelsInvisible>
		<WindowTint>-1</WindowTint>
		<BulletProofTyres>false</BulletProofTyres>
		<DirtLevel>4.83981514</DirtLevel>
		<PaintFade>0.741176486</PaintFade>
		<RoofState>0</RoofState>
		<EngineOn>true</EngineOn>
		<EngineHealth>1000</EngineHealth>
		<LightsOn>false</LightsOn>
		<Neons>
			<Left>false</Left>
			<Right>false</Right>
			<Front>false</Front>
			<Back>false</Back>
			<R>255</R>
			<G>0</G>
			<B>255</B>
		</Neons>
		<ModExtras>
			<_1>true</_1>
			<_2>true</_2>
			<_3>false</_3>
		</ModExtras>
		<Mods>
			<_0>-1,0</_0>
			<_1>-1,0</_1>
			<_2>-1,0</_2>
			<_3>-1,0</_3>
			<_4>-1,0</_4>
			<_5>-1,0</_5>
			<_6>-1,0</_6>
			<_7>-1,0</_7>
			<_8>-1,0</_8>
			<_9>-1,0</_9>
			<_10>-1,0</_10>
			<_11>-1,0</_11>
			<_12>-1,0</_12>
			<_13>-1,0</_13>
			<_14>-1,0</_14>
			<_15>-1,0</_15>
			<_16>-1,0</_16>
			<_17>false</_17>
			<_18>false</_18>
			<_19>false</_19>
			<_20>false</_20>
			<_21>false</_21>
			<_22>false</_22>
			<_23>-1,0</_23>
			<_24>-1,0</_24>
			<_25>-1,0</_25>
			<_26>-1,0</_26>
			<_27>-1,0</_27>
			<_28>-1,0</_28>
			<_29>-1,0</_29>
			<_30>-1,0</_30>
			<_31>-1,0</_31>
			<_32>-1,0</_32>
			<_33>-1,0</_33>
			<_34>-1,0</_34>
			<_35>-1,0</_35>
			<_36>-1,0</_36>
			<_37>-1,0</_37>
			<_38>-1,0</_38>
			<_39>-1,0</_39>
			<_40>-1,0</_40>
			<_41>-1,0</_41>
			<_42>-1,0</_42>
			<_43>-1,0</_43>
			<_44>-1,0</_44>
			<_45>-1,0</_45>
			<_46>-1,0</_46>
			<_47>-1,0</_47>
			<_48>-1,0</_48>
		</Mods>
		<DoorsOpen>
			<BackLeftDoor>false</BackLeftDoor>
			<BackRightDoor>false</BackRightDoor>
			<FrontLeftDoor>false</FrontLeftDoor>
			<FrontRightDoor>false</FrontRightDoor>
			<Hood>false</Hood>
			<Trunk>false</Trunk>
			<Trunk2>false</Trunk2>
		</DoorsOpen>
		<DoorsBroken>
			<BackLeftDoor>false</BackLeftDoor>
			<BackRightDoor>false</BackRightDoor>
			<FrontLeftDoor>false</FrontLeftDoor>
			<FrontRightDoor>false</FrontRightDoor>
			<Hood>false</Hood>
			<Trunk>false</Trunk>
			<Trunk2>false</Trunk2>
		</DoorsBroken>
		<TyresBursted>
			<FrontLeft>false</FrontLeft>
			<FrontRight>false</FrontRight>
			<_2>false</_2>
			<_3>false</_3>
			<BackLeft>false</BackLeft>
			<BackRight>false</BackRight>
			<_6>false</_6>
			<_7>false</_7>
			<_8>false</_8>
		</TyresBursted>
		<RpmMultiplier>1</RpmMultiplier>
		<TorqueMultiplier>1</TorqueMultiplier>
		<HeadlightIntensity>1</HeadlightIntensity>
	</VehicleProperties>
	<OpacityLevel>255</OpacityLevel>
	<LodDistance>16960</LodDistance>
	<IsVisible>true</IsVisible>
	<IsOnFire>false</IsOnFire>
	<IsInvincible>false</IsInvincible>
	<IsBulletProof>false</IsBulletProof>
	<IsExplosionProof>false</IsExplosionProof>
	<IsFireProof>false</IsFireProof>
	<IsMeleeProof>false</IsMeleeProof>
	<IsOnlyDamagedByPlayer>false</IsOnlyDamagedByPlayer>
	<SpoonerAttachments SetAttachmentsPersistentAndAddToSpoonerDatabase="true">
		<Attachment>
			<ModelHash>0xe9a85587</ModelHash>
			<Type>3</Type>
			<Dynamic>false</Dynamic>
			<HashName>prop_drug_erlenmeyer</HashName>
			<InitialHandle>274178</InitialHandle>
			<PtfxLopAsset>scr_familyscenem</PtfxLopAsset>
			<PtfxLopEffect>scr_meth_pipe_smoke</PtfxLopEffect>
			<OpacityLevel>255</OpacityLevel>
			<LodDistance>16960</LodDistance>
			<IsVisible>true</IsVisible>
			<Health>1000</Health>
			<IsOnFire>false</IsOnFire>
			<IsInvincible>false</IsInvincible>
			<IsBulletProof>false</IsBulletProof>
			<IsCollisionProof>false</IsCollisionProof>
			<IsExplosionProof>false</IsExplosionProof>
			<IsFireProof>false</IsFireProof>
			<IsMeleeProof>false</IsMeleeProof>
			<IsOnlyDamagedByPlayer>false</IsOnlyDamagedByPlayer>
			<PositionRotation>
				<X>1599.95837</X>
				<Y>3226.6377</Y>
				<Z>40.6451988</Z>
				<Pitch>-0.0235309657</Pitch>
				<Roll>-0.00441191671</Roll>
				<Yaw>107.774529</Yaw>
			</PositionRotation>
			<Attachment isAttached="true">
				<AttachedTo>460290</AttachedTo>
				<BoneIndex>0</BoneIndex>
				<X>-0.629999697</X>
				<Y>-1.53999889</Y>
				<Z>0.809999526</Z>
				<Pitch>0</Pitch>
				<Roll>0</Roll>
				<Yaw>0</Yaw>
			</Attachment>
		</Attachment>
		<Attachment>
			<ModelHash>0x705e61f2</ModelHash>
			<Type>1</Type>
			<Dynamic>true</Dynamic>
			<HashName>Freemode Male</HashName>
			<InitialHandle>274434</InitialHandle>
			<PedProperties>
				<IsStill>true</IsStill>
				<HasShortHeight>0</HasShortHeight>
				<CurrentWeapon>0xa2719263</CurrentWeapon>
				<PedProps>
					<_0>-1,-1</_0>
					<_1>5,9</_1>
					<_2>-1,-1</_2>
					<_3>-1,-1</_3>
					<_4>-1,-1</_4>
					<_5>-1,-1</_5>
					<_6>-1,-1</_6>
					<_7>-1,-1</_7>
					<_8>-1,-1</_8>
					<_9>-1,-1</_9>
				</PedProps>
				<PedComps>
					<_0>0,0</_0>
					<_1>0,0</_1>
					<_2>0,0</_2>
					<_3>88,0</_3>
					<_4>40,2</_4>
					<_5>0,0</_5>
					<_6>25,0</_6>
					<_7>0,0</_7>
					<_8>61,2</_8>
					<_9>0,0</_9>
					<_10>0,0</_10>
					<_11>67,2</_11>
				</PedComps>
				<HeadFeatures WasInArray="true">
					<ShapeAndSkinTone>
						<ShapeFatherId>31</ShapeFatherId>
						<ShapeMotherId>0</ShapeMotherId>
						<ShapeOverrideId>0</ShapeOverrideId>
						<ToneFatherId>31</ToneFatherId>
						<ToneMotherId>1</ToneMotherId>
						<ToneOverrideId>1</ToneOverrideId>
						<ShapeVal>0.559999764</ShapeVal>
						<ToneVal>0.499999791</ToneVal>
						<OverrideVal>0</OverrideVal>
						<IsP>1</IsP>
					</ShapeAndSkinTone>
					<HairColour>4</HairColour>
					<HairColourStreaks>0</HairColourStreaks>
					<EyeColour>1</EyeColour>
					<FacialFeatures>
						<_0>0.000000</_0>
						<_1>0.000000</_1>
						<_2>0.000000</_2>
						<_3>0.000000</_3>
						<_4>0.000000</_4>
						<_5>0.000000</_5>
						<_6>-0.100000</_6>
						<_7>1.000000</_7>
						<_8>-1.000000</_8>
						<_9>0.700000</_9>
						<_10>1.000000</_10>
						<_11>-0.300000</_11>
						<_12>0.000000</_12>
						<_13>0.750000</_13>
						<_14>0.000000</_14>
						<_15>0.000000</_15>
						<_16>0.000000</_16>
						<_17>0.000000</_17>
						<_18>0.000000</_18>
						<_19>1.000000</_19>
					</FacialFeatures>
					<Overlays>
						<_0 index="255" colour="0" colourSecondary="0" opacity="1" />
						<_1 index="2" colour="4" colourSecondary="0" opacity="1" />
						<_2 index="20" colour="4" colourSecondary="0" opacity="1" />
						<_3 index="9" colour="0" colourSecondary="0" opacity="1" />
						<_4 index="255" colour="0" colourSecondary="0" opacity="1" />
						<_5 index="255" colour="0" colourSecondary="0" opacity="1" />
						<_6 index="255" colour="0" colourSecondary="0" opacity="1" />
						<_7 index="255" colour="0" colourSecondary="0" opacity="1" />
						<_8 index="255" colour="0" colourSecondary="0" opacity="1" />
						<_9 index="255" colour="0" colourSecondary="0" opacity="1" />
						<_10 index="255" colour="0" colourSecondary="0" opacity="1" />
						<_11 index="255" colour="0" colourSecondary="0" opacity="1" />
						<_12 index="255" colour="0" colourSecondary="0" opacity="1" />
					</Overlays>
				</HeadFeatures>
				<RelationshipGroupAltered>false</RelationshipGroupAltered>
				<RelationshipGroup>0xfade4843</RelationshipGroup>
				<ScenarioActive>false</ScenarioActive>
				<AnimActive>true</AnimActive>
				<AnimDict>missfbi5ig_15</AnimDict>
				<AnimName>look_into_microscope_a_scientistb</AnimName>
			</PedProperties>
			<OpacityLevel>255</OpacityLevel>
			<LodDistance>16960</LodDistance>
			<IsVisible>true</IsVisible>
			<Health>200</Health>
			<IsOnFire>false</IsOnFire>
			<IsInvincible>false</IsInvincible>
			<IsBulletProof>false</IsBulletProof>
			<IsCollisionProof>false</IsCollisionProof>
			<IsExplosionProof>false</IsExplosionProof>
			<IsFireProof>false</IsFireProof>
			<IsMeleeProof>false</IsMeleeProof>
			<IsOnlyDamagedByPlayer>false</IsOnlyDamagedByPlayer>
			<PositionRotation>
				<X>1600.06726</X>
				<Y>3227.31299</Y>
				<Z>40.795372</Z>
				<Pitch>-0.0107270274</Pitch>
				<Roll>0.0214033164</Roll>
				<Yaw>-178.225464</Yaw>
			</PositionRotation>
			<Attachment isAttached="true">
				<AttachedTo>460290</AttachedTo>
				<BoneIndex>0</BoneIndex>
				<X>-0.0199999698</X>
				<Y>-1.85000038</Y>
				<Z>0.960000038</Z>
				<Pitch>0</Pitch>
				<Roll>0</Roll>
				<Yaw>73.9999924</Yaw>
			</Attachment>
		</Attachment>
		<Attachment>
			<ModelHash>0x85389651</ModelHash>
			<Type>3</Type>
			<Dynamic>false</Dynamic>
			<HashName>prop_meth_setup_01</HashName>
			<InitialHandle>92170</InitialHandle>
			<OpacityLevel>255</OpacityLevel>
			<LodDistance>16960</LodDistance>
			<IsVisible>true</IsVisible>
			<Health>1000</Health>
			<IsOnFire>false</IsOnFire>
			<IsInvincible>false</IsInvincible>
			<IsBulletProof>false</IsBulletProof>
			<IsCollisionProof>false</IsCollisionProof>
			<IsExplosionProof>false</IsExplosionProof>
			<IsFireProof>false</IsFireProof>
			<IsMeleeProof>false</IsMeleeProof>
			<IsOnlyDamagedByPlayer>false</IsOnlyDamagedByPlayer>
			<PositionRotation>
				<X>1599.17651</X>
				<Y>3227.46436</Y>
				<Z>40.7610703</Z>
				<Pitch>-0.0221376326</Pitch>
				<Roll>0.00911573227</Roll>
				<Yaw>140.774506</Yaw>
			</PositionRotation>
			<Attachment isAttached="true">
				<AttachedTo>460290</AttachedTo>
				<BoneIndex>0</BoneIndex>
				<X>0.395999849</X>
				<Y>-1.04800153</Y>
				<Z>0.925996661</Z>
				<Pitch>0</Pitch>
				<Roll>0</Roll>
				<Yaw>32.9999924</Yaw>
			</Attachment>
		</Attachment>
		<Attachment>
			<ModelHash>0xdee0d7d8</ModelHash>
			<Type>3</Type>
			<Dynamic>false</Dynamic>
			<HashName>prop_rub_table_02</HashName>
			<InitialHandle>317198</InitialHandle>
			<OpacityLevel>255</OpacityLevel>
			<LodDistance>16960</LodDistance>
			<IsVisible>true</IsVisible>
			<Health>1000</Health>
			<IsOnFire>false</IsOnFire>
			<IsInvincible>false</IsInvincible>
			<IsBulletProof>false</IsBulletProof>
			<IsCollisionProof>false</IsCollisionProof>
			<IsExplosionProof>false</IsExplosionProof>
			<IsFireProof>false</IsFireProof>
			<IsMeleeProof>false</IsMeleeProof>
			<IsOnlyDamagedByPlayer>false</IsOnlyDamagedByPlayer>
			<PositionRotation>
				<X>1598.09998</X>
				<Y>3226.70239</Y>
				<Z>40.1945267</Z>
				<Pitch>-0.0235309675</Pitch>
				<Roll>-0.00441191904</Roll>
				<Yaw>107.774521</Yaw>
			</PositionRotation>
			<Attachment isAttached="true">
				<AttachedTo>460290</AttachedTo>
				<BoneIndex>0</BoneIndex>
				<X>-0.00100000028</X>
				<Y>0.210000008</Y>
				<Z>0.360000104</Z>
				<Pitch>0</Pitch>
				<Roll>0</Roll>
				<Yaw>-5.7220459e-006</Yaw>
			</Attachment>
		</Attachment>
		<Attachment>
			<ModelHash>0xf3565180</ModelHash>
			<Type>3</Type>
			<Dynamic>false</Dynamic>
			<HashName>prop_cs_meth_pipe</HashName>
			<InitialHandle>368165</InitialHandle>
			<OpacityLevel>255</OpacityLevel>
			<LodDistance>16960</LodDistance>
			<IsVisible>true</IsVisible>
			<Health>1000</Health>
			<IsOnFire>false</IsOnFire>
			<IsInvincible>false</IsInvincible>
			<IsBulletProof>false</IsBulletProof>
			<IsCollisionProof>false</IsCollisionProof>
			<IsExplosionProof>false</IsExplosionProof>
			<IsFireProof>false</IsFireProof>
			<IsMeleeProof>false</IsMeleeProof>
			<IsOnlyDamagedByPlayer>false</IsOnlyDamagedByPlayer>
			<PositionRotation>
				<X>1597.76233</X>
				<Y>3226.80518</Y>
				<Z>40.6344223</Z>
				<Pitch>-0.0194617417</Pitch>
				<Roll>-0.0139431683</Roll>
				<Yaw>82.7745285</Yaw>
			</PositionRotation>
			<Attachment isAttached="true">
				<AttachedTo>460290</AttachedTo>
				<BoneIndex>0</BoneIndex>
				<X>0.199999988</X>
				<Y>0.50000006</Y>
				<Z>0.800000072</Z>
				<Pitch>0</Pitch>
				<Roll>0</Roll>
				<Yaw>-24.9999981</Yaw>
			</Attachment>
		</Attachment>
		<Attachment>
			<ModelHash>0x110ac104</ModelHash>
			<Type>3</Type>
			<Dynamic>false</Dynamic>
			<HashName>prop_meth_bag_01</HashName>
			<InitialHandle>512549</InitialHandle>
			<OpacityLevel>255</OpacityLevel>
			<LodDistance>16960</LodDistance>
			<IsVisible>true</IsVisible>
			<Health>1000</Health>
			<IsOnFire>false</IsOnFire>
			<IsInvincible>false</IsInvincible>
			<IsBulletProof>false</IsBulletProof>
			<IsCollisionProof>false</IsCollisionProof>
			<IsExplosionProof>false</IsExplosionProof>
			<IsFireProof>false</IsFireProof>
			<IsMeleeProof>false</IsMeleeProof>
			<IsOnlyDamagedByPlayer>false</IsOnlyDamagedByPlayer>
			<PositionRotation>
				<X>1597.901</X>
				<Y>3227.58472</Y>
				<Z>40.6146278</Z>
				<Pitch>-90</Pitch>
				<Roll>-147.774521</Roll>
				<Yaw>0</Yaw>
			</PositionRotation>
			<Attachment isAttached="true">
				<AttachedTo>460290</AttachedTo>
				<BoneIndex>0</BoneIndex>
				<X>0.899999917</X>
				<Y>0.130000129</Y>
				<Z>0.779999614</Z>
				<Pitch>-90</Pitch>
				<Roll>0</Roll>
				<Yaw>40.0000038</Yaw>
			</Attachment>
		</Attachment>
		<Attachment>
			<ModelHash>0x110ac104</ModelHash>
			<Type>3</Type>
			<Dynamic>false</Dynamic>
			<HashName>prop_meth_bag_01</HashName>
			<InitialHandle>648233</InitialHandle>
			<OpacityLevel>255</OpacityLevel>
			<LodDistance>16960</LodDistance>
			<IsVisible>true</IsVisible>
			<Health>1000</Health>
			<IsOnFire>false</IsOnFire>
			<IsInvincible>false</IsInvincible>
			<IsBulletProof>false</IsBulletProof>
			<IsCollisionProof>false</IsCollisionProof>
			<IsExplosionProof>false</IsExplosionProof>
			<IsFireProof>false</IsFireProof>
			<IsMeleeProof>false</IsMeleeProof>
			<IsOnlyDamagedByPlayer>false</IsOnlyDamagedByPlayer>
			<PositionRotation>
				<X>1598.06104</X>
				<Y>3227.47852</Y>
				<Z>40.614666</Z>
				<Pitch>-88.8964081</Pitch>
				<Roll>158.931564</Roll>
				<Yaw>-163.4646</Yaw>
			</PositionRotation>
			<Attachment isAttached="true">
				<AttachedTo>460290</AttachedTo>
				<BoneIndex>0</BoneIndex>
				<X>0.749875188</X>
				<Y>0.00999803096</Y>
				<Z>0.779999375</Z>
				<Pitch>-88.8910522</Pitch>
				<Roll>157.720703</Roll>
				<Yaw>-272.449799</Yaw>
			</Attachment>
		</Attachment>
		<Attachment>
			<ModelHash>0xe9a85587</ModelHash>
			<Type>3</Type>
			<Dynamic>false</Dynamic>
			<HashName>prop_drug_erlenmeyer</HashName>
			<InitialHandle>188718</InitialHandle>
			<OpacityLevel>255</OpacityLevel>
			<LodDistance>16960</LodDistance>
			<IsVisible>true</IsVisible>
			<Health>1000</Health>
			<IsOnFire>false</IsOnFire>
			<IsInvincible>false</IsInvincible>
			<IsBulletProof>false</IsBulletProof>
			<IsCollisionProof>false</IsCollisionProof>
			<IsExplosionProof>false</IsExplosionProof>
			<IsFireProof>false</IsFireProof>
			<IsMeleeProof>false</IsMeleeProof>
			<IsOnlyDamagedByPlayer>false</IsOnlyDamagedByPlayer>
			<PositionRotation>
				<X>1600.38757</X>
				<Y>3226.83838</Y>
				<Z>40.6653938</Z>
				<Pitch>-0.0235309657</Pitch>
				<Roll>-0.00441193487</Roll>
				<Yaw>107.774521</Yaw>
			</PositionRotation>
			<Attachment isAttached="true">
				<AttachedTo>460290</AttachedTo>
				<BoneIndex>0</BoneIndex>
				<X>-0.569896817</X>
				<Y>-2.01004481</Y>
				<Z>0.829997122</Z>
				<Pitch>0</Pitch>
				<Roll>-1.49011612e-008</Roll>
				<Yaw>-7.62939453e-006</Yaw>
			</Attachment>
		</Attachment>
		<Attachment>
			<ModelHash>0xe9a85587</ModelHash>
			<Type>3</Type>
			<Dynamic>false</Dynamic>
			<HashName>prop_drug_erlenmeyer</HashName>
			<InitialHandle>745775</InitialHandle>
			<OpacityLevel>255</OpacityLevel>
			<LodDistance>16960</LodDistance>
			<IsVisible>true</IsVisible>
			<Health>1000</Health>
			<IsOnFire>false</IsOnFire>
			<IsInvincible>false</IsInvincible>
			<IsBulletProof>false</IsBulletProof>
			<IsCollisionProof>false</IsCollisionProof>
			<IsExplosionProof>false</IsExplosionProof>
			<IsFireProof>false</IsFireProof>
			<IsMeleeProof>false</IsMeleeProof>
			<IsOnlyDamagedByPlayer>false</IsOnlyDamagedByPlayer>
			<PositionRotation>
				<X>1600.31763</X>
				<Y>3226.53247</Y>
				<Z>40.6653061</Z>
				<Pitch>-0.0235309042</Pitch>
				<Roll>-0.00441201171</Roll>
				<Yaw>107.774513</Yaw>
			</PositionRotation>
			<Attachment isAttached="true">
				<AttachedTo>460290</AttachedTo>
				<BoneIndex>0</BoneIndex>
				<X>-0.839801371</X>
				<Y>-1.85011768</Y>
				<Z>0.82999748</Z>
				<Pitch>5.96046448e-008</Pitch>
				<Roll>-8.94069672e-008</Roll>
				<Yaw>-1.52587891e-005</Yaw>
			</Attachment>
		</Attachment>
		<Attachment>
			<ModelHash>0x8e4a270b</ModelHash>
			<Type>3</Type>
			<Dynamic>false</Dynamic>
			<HashName>hei_prop_hei_drug_pack_02</HashName>
			<InitialHandle>199729</InitialHandle>
			<OpacityLevel>255</OpacityLevel>
			<LodDistance>16960</LodDistance>
			<IsVisible>true</IsVisible>
			<Health>1000</Health>
			<IsOnFire>false</IsOnFire>
			<IsInvincible>false</IsInvincible>
			<IsBulletProof>false</IsBulletProof>
			<IsCollisionProof>false</IsCollisionProof>
			<IsExplosionProof>false</IsExplosionProof>
			<IsFireProof>false</IsFireProof>
			<IsMeleeProof>false</IsMeleeProof>
			<IsOnlyDamagedByPlayer>false</IsOnlyDamagedByPlayer>
			<PositionRotation>
				<X>1598.17639</X>
				<Y>3227.61011</Y>
				<Z>40.5847359</Z>
				<Pitch>-0.023291098</Pitch>
				<Roll>0.00554041937</Roll>
				<Yaw>131.774521</Yaw>
			</PositionRotation>
			<Attachment isAttached="true">
				<AttachedTo>460290</AttachedTo>
				<BoneIndex>0</BoneIndex>
				<X>0.839999557</X>
				<Y>-0.140000045</Y>
				<Z>0.749999642</Z>
				<Pitch>0</Pitch>
				<Roll>0</Roll>
				<Yaw>24.0000019</Yaw>
			</Attachment>
		</Attachment>
		<Attachment>
			<ModelHash>0x79f87181</ModelHash>
			<Type>3</Type>
			<Dynamic>false</Dynamic>
			<HashName>prop_drug_burner</HashName>
			<InitialHandle>323377</InitialHandle>
			<OpacityLevel>255</OpacityLevel>
			<LodDistance>16960</LodDistance>
			<IsVisible>true</IsVisible>
			<Health>1000</Health>
			<IsOnFire>false</IsOnFire>
			<IsInvincible>false</IsInvincible>
			<IsBulletProof>false</IsBulletProof>
			<IsCollisionProof>false</IsCollisionProof>
			<IsExplosionProof>false</IsExplosionProof>
			<IsFireProof>false</IsFireProof>
			<IsMeleeProof>false</IsMeleeProof>
			<IsOnlyDamagedByPlayer>false</IsOnlyDamagedByPlayer>
			<PositionRotation>
				<X>1598.21106</X>
				<Y>3227.0437</Y>
				<Z>40.5846367</Z>
				<Pitch>-0.023530934</Pitch>
				<Roll>-1.00441182</Roll>
				<Yaw>107.774529</Yaw>
			</PositionRotation>
			<Attachment isAttached="true">
				<AttachedTo>460290</AttachedTo>
				<BoneIndex>0</BoneIndex>
				<X>0.290000051</X>
				<Y>0</Y>
				<Z>0.749999642</Z>
				<Pitch>0</Pitch>
				<Roll>-1.00000012</Roll>
				<Yaw>0</Yaw>
			</Attachment>
		</Attachment>
		<Attachment>
			<ModelHash>0xad9aec95</ModelHash>
			<Type>3</Type>
			<Dynamic>false</Dynamic>
			<HashName>prop_drug_bottle</HashName>
			<InitialHandle>444978</InitialHandle>
			<OpacityLevel>255</OpacityLevel>
			<LodDistance>16960</LodDistance>
			<IsVisible>true</IsVisible>
			<Health>1000</Health>
			<IsOnFire>false</IsOnFire>
			<IsInvincible>false</IsInvincible>
			<IsBulletProof>false</IsBulletProof>
			<IsCollisionProof>false</IsCollisionProof>
			<IsExplosionProof>false</IsExplosionProof>
			<IsFireProof>false</IsFireProof>
			<IsMeleeProof>false</IsMeleeProof>
			<IsOnlyDamagedByPlayer>false</IsOnlyDamagedByPlayer>
			<PositionRotation>
				<X>1600.77075</X>
				<Y>3226.88745</Y>
				<Z>40.645546</Z>
				<Pitch>-0.0235309657</Pitch>
				<Roll>-0.00441191671</Roll>
				<Yaw>107.774529</Yaw>
			</PositionRotation>
			<Attachment isAttached="true">
				<AttachedTo>460290</AttachedTo>
				<BoneIndex>0</BoneIndex>
				<X>-0.640000284</X>
				<Y>-2.38999987</Y>
				<Z>0.809999585</Z>
				<Pitch>0</Pitch>
				<Roll>0</Roll>
				<Yaw>0</Yaw>
			</Attachment>
		</Attachment>
		<Attachment>
			<ModelHash>0xad9aec95</ModelHash>
			<Type>3</Type>
			<Dynamic>false</Dynamic>
			<HashName>prop_drug_bottle</HashName>
			<InitialHandle>299574</InitialHandle>
			<OpacityLevel>255</OpacityLevel>
			<LodDistance>16960</LodDistance>
			<IsVisible>true</IsVisible>
			<Health>1000</Health>
			<IsOnFire>false</IsOnFire>
			<IsInvincible>false</IsInvincible>
			<IsBulletProof>false</IsBulletProof>
			<IsCollisionProof>false</IsCollisionProof>
			<IsExplosionProof>false</IsExplosionProof>
			<IsFireProof>false</IsFireProof>
			<IsMeleeProof>false</IsMeleeProof>
			<IsOnlyDamagedByPlayer>false</IsOnlyDamagedByPlayer>
			<PositionRotation>
				<X>1597.97192</X>
				<Y>3226.05322</Y>
				<Z>40.5883522</Z>
				<Pitch>0.0121939136</Pitch>
				<Roll>-0.0206029061</Roll>
				<Yaw>-2.22547483</Yaw>
			</PositionRotation>
			<Attachment isAttached="true">
				<AttachedTo>460290</AttachedTo>
				<BoneIndex>0</BoneIndex>
				<X>-0.579999804</X>
				<Y>0.529999852</Y>
				<Z>0.753999591</Z>
				<Pitch>0</Pitch>
				<Roll>0</Roll>
				<Yaw>-110.000008</Yaw>
			</Attachment>
		</Attachment>
		<Attachment>
			<ModelHash>0xad9aec95</ModelHash>
			<Type>3</Type>
			<Dynamic>false</Dynamic>
			<HashName>prop_drug_bottle</HashName>
			<InitialHandle>78905</InitialHandle>
			<OpacityLevel>255</OpacityLevel>
			<LodDistance>16960</LodDistance>
			<IsVisible>true</IsVisible>
			<Health>1000</Health>
			<IsOnFire>false</IsOnFire>
			<IsInvincible>false</IsInvincible>
			<IsBulletProof>false</IsBulletProof>
			<IsCollisionProof>false</IsCollisionProof>
			<IsExplosionProof>false</IsExplosionProof>
			<IsFireProof>false</IsFireProof>
			<IsMeleeProof>false</IsMeleeProof>
			<IsOnlyDamagedByPlayer>false</IsOnlyDamagedByPlayer>
			<PositionRotation>
				<X>1597.95117</X>
				<Y>3227.0022</Y>
				<Z>40.5885315</Z>
				<Pitch>0.910509527</Pitch>
				<Roll>-0.287507683</Roll>
				<Yaw>-41.2231636</Yaw>
			</PositionRotation>
			<Attachment isAttached="true">
				<AttachedTo>460290</AttachedTo>
				<BoneIndex>0</BoneIndex>
				<X>0.329934031</X>
				<Y>0.260053456</Y>
				<Z>0.753998935</Z>
				<Pitch>0.888067484</Pitch>
				<Roll>-0.279168069</Roll>
				<Yaw>-148.997833</Yaw>
			</Attachment>
		</Attachment>
		<Attachment>
			<ModelHash>0x79f87181</ModelHash>
			<Type>3</Type>
			<Dynamic>false</Dynamic>
			<HashName>prop_drug_burner</HashName>
			<InitialHandle>123199</InitialHandle>
			<OpacityLevel>255</OpacityLevel>
			<LodDistance>16960</LodDistance>
			<IsVisible>true</IsVisible>
			<Health>1000</Health>
			<IsOnFire>false</IsOnFire>
			<IsInvincible>false</IsInvincible>
			<IsBulletProof>false</IsBulletProof>
			<IsCollisionProof>false</IsCollisionProof>
			<IsExplosionProof>false</IsExplosionProof>
			<IsFireProof>false</IsFireProof>
			<IsMeleeProof>false</IsMeleeProof>
			<IsOnlyDamagedByPlayer>false</IsOnlyDamagedByPlayer>
			<PositionRotation>
				<X>1600.06628</X>
				<Y>3226.39917</Y>
				<Z>40.6351891</Z>
				<Pitch>-0.0235309657</Pitch>
				<Roll>-0.00441191671</Roll>
				<Yaw>107.774529</Yaw>
			</PositionRotation>
			<Attachment isAttached="true">
				<AttachedTo>460290</AttachedTo>
				<BoneIndex>0</BoneIndex>
				<X>-0.889999509</X>
				<Y>-1.56999898</Y>
				<Z>0.799999595</Z>
				<Pitch>0</Pitch>
				<Roll>0</Roll>
				<Yaw>0</Yaw>
			</Attachment>
		</Attachment>
		<Attachment>
			<ModelHash>0x78df72d2</ModelHash>
			<Type>3</Type>
			<Dynamic>false</Dynamic>
			<HashName>prop_crate_02a</HashName>
			<InitialHandle>216644</InitialHandle>
			<OpacityLevel>255</OpacityLevel>
			<LodDistance>16960</LodDistance>
			<IsVisible>true</IsVisible>
			<Health>1000</Health>
			<IsOnFire>false</IsOnFire>
			<IsInvincible>false</IsInvincible>
			<IsBulletProof>false</IsBulletProof>
			<IsCollisionProof>false</IsCollisionProof>
			<IsExplosionProof>false</IsExplosionProof>
			<IsFireProof>false</IsFireProof>
			<IsMeleeProof>false</IsMeleeProof>
			<IsOnlyDamagedByPlayer>false</IsOnlyDamagedByPlayer>
			<PositionRotation>
				<X>1599.0387</X>
				<Y>3227.50854</Y>
				<Z>40.4250336</Z>
				<Pitch>-0.0238355007</Pitch>
				<Roll>-179.997726</Roll>
				<Yaw>123.774521</Yaw>
			</PositionRotation>
			<Attachment isAttached="true">
				<AttachedTo>460290</AttachedTo>
				<BoneIndex>0</BoneIndex>
				<X>0.480000198</X>
				<Y>-0.930000126</Y>
				<Z>0.590000093</Z>
				<Pitch>0</Pitch>
				<Roll>180.000015</Roll>
				<Yaw>16.0000019</Yaw>
			</Attachment>
		</Attachment>
	</SpoonerAttachments>
</Vehicle>
